RPGamer and Vice criticized the interface for not making the best use of the game's screen, both positing that the game may have originally conceived to be played on Nintendo 3DS screens rather than smartphones and tablet screens. Īll three reviewers noted that the game was more palatable when approached as a simple, casual mobile game than the big budget games Square Enix releases on home video game consoles. Vice found it to be one of the worst titles available on the Apple Arcade, repeatedly calling it flat out a poorly developed game, even pondering if its main purpose was just a promotional effort to show that a major name in video games like Square Enix was buying into the then-new service. RPGamer agreed with the notion, concluding that it was hard to recommend playing or avoiding the game they found the game fun to play in short 10 to 15 minute intervals, but bemoaned how long it would take to experience the game's 30+ hour campaign at that rate. Destructoid criticized the game for being "cumbersome", "lack polish", and "underdeveloped", but still conceded that it can "find ways to squeeze out a small amount of enjoyment from time to time as the world opens up". TouchArcade singled it out as one of the highlights of the Apple Arcade service, in its weekly game update column, citing its "interesting battle system". The game received a mixed reception from critics. In September 2022, it was released on the Nintendo Switch and Windows, with a PlayStation 4 release on September 16. In July 2022, almost three years after its release, it was announced to be one of the first titles to be removed from the Apple Arcade service. Similarly to those games, the key staff led another development team in its creation in the instance of Various Daylife, they led the "DokiDoki Groove Works" developers. Mfi controller support was added to the game in a March 2020 update. The game's development was led by the same Square Enix staff responsible for creating the Bravely Default and Octopath Traveler games, including game designer and producer Tomoya Asano. The game was a launch title for the Apple Arcade paid-game service, which went live on September 19, 2019. The game was first announced on September 10, 2019, at Apple's yearly iPhone event. In it, the player plays as character traveling with a group of settlers on a new land, and joins an exploration team. Various Daylife plays as a simplified version for a console-styled JRPG.
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